Hand of the week commencing
Sunday 9th September 2007
Playing
MPS where all overtricks are vital, West leads the ©10
how do you make 10 tricks ?
|
|
West
Dealer |
ª |
A
9
|
|
|
|
|
NS
Vulnerable |
© |
J
3 |
|
|
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|
|
¨ |
A
Q 6 5 4 2 |
|
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|
|
Lead
©10 |
§ |
A
6 4 |
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|
|
N |
|
|
|
ª |
K
Q 10 8
|
|
|
ª |
7
6 5 3 |
|
© |
A
10 9 8 5 4 |
|
W
E |
© |
|
|
¨ |
8
|
|
|
¨ |
9
7 3 |
|
§ |
Q
5 |
|
|
§ |
K
J 10 8 7 2 |
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|
S |
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|
ª |
J
4 2 |
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|
© |
K
Q 7 6 2 |
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|
¨ |
K
J 10 |
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|
§ |
9
3 |
|
|
|
W |
N |
E |
S |
|
1© |
2¨ |
NO |
2NT |
|
NO |
3NT |
NO |
NO |
|
NO |
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This
is a nice easy hand. What could possibly go wrong ? Normally you do not play
back the suit that the opposition leads. Most of the time you would play on your
longest suit. If you go after the Diamonds straight away then you will be taking
away vital entries to your hand and you will only realize 9 tricks. Initially
you have 8 winners- 1 Spade, 6 Diamonds and 1 Club. The opposition has lead a
Heart which gives you your contract.
Now an overtrick has to come from the Heart suit. So get on with the task of
building a second Heart trick at trick two and play back a Heart. Once you have
established this extra trick you can merely claim your 10 tricks for an above
average Match point score.